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J Choi, JS Kim, HW Ka
Journal of Digital Contents Society (JDCS), 24(3), 473-488
This research examines how well metaverse platforms work for screen reader users. The study assessed ZEPETO and Roblox, finding very limited accessibility compliance at 23.1%. The interface analysis revealed 18.75% were perceivable, 20.3% operable, 31.4% understandable, and 21.9% robust. Screen reader users faced significant barriers accessing actual digital content. The authors conclude that improving metaverse accessibility demands attention to disability awareness, technical standardization, technology compatibility, and user experience design.